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Another week, and 4 new character previews for Fate! Who are you looking forward to the most?


Sarafina Vanedran

  • Race / Gender / Nationality: Elvan / F / Willat
  • Style: Zoner - Control spacing to dominate the pacing of the game.
  • UA: Holoprojector - Create a hologram to appear in two places at once.

For the tricky player that wants to keep their opponent guessing, Sarafina’s Holoprojector allows you to be in two places at once and force a lot of unsafe plays on your opponent. Sarafina’s styles give her an excellent spread of ranges to control, and she has access to two equally viable Finishers that will seal a game or expand her toolset drastically.

Finally, you can show your school pride for Argent University, with this new shirt created by Cardboard Clothing, now on Kickstarter! I'm really excited for this project, which will give gamers a way to announce themselves in style. You know, if you're into comic books, or tv shows, or music, or video games, there's a lot of apparel on the market that you can wear to show off what you love. For board gamers, this isn't really the case, and there's tragically little for us to wear that's actually about games. Cardboard Clothing aims to change that, and this Argent Shirt is one of many that they have available.

I hope that you'll support this extremely cool project and get your favorite shirt! And I hope that your favorite shirt is the Argent University one! :D


With BattleCON: Fate coming out soon, it seems like a great time to do full introductions of the new cast of characters! Who are you going to play first in BattleCON: Fate? Take a look and decide!



Baenvier Marlgrove

  • Race / Gender / Nationality: Vaum / M / Gesselheim
  • Style: All-Rounder - Take advantage of the opponent’s weakness and use superior stats.
  • UA: Spelleater - Strip both players of their style bonuses and effects.

Baenvier is a brute force fighter whose Spelleater gives him the ability to cancel out the style cards of opponents. Spelleater brings the game back to basics, since Baenvier sacrifices his own style cards use its ability. On the flip side, Baenvier is generally strong, with high-impact styles that give him great stats, but no particular special tricks. The decision Baenvier has to make is whether he will try to land his own high-impact attacks, or play bases alone to negate the special tricks that opponents might use to gain the upper hand on him.

We're back for the final week of BattleCON: War Character Previews!

If you're just joining now, you can find part 1 and part 2 by following the links.

Don't forget, BattleCON War is available for pre-order now in our online store, and you can even download a free print-and-play preview to try the game for yourself!


Cherri Seneca

  • Race / Gender / Nationality: Human / Female / Sanghalim
  • Style: Specialist - Capitalize on special effects and technical bonuses.
  • UA: Nightmarish Visions - Each time you clash, damage your foe.

Cherri is a highly technical character with an overall weak kit. Her strategy revolves around clashing—that is, forcing both you and your opponent to select a new base attack. Cherri’s versatile styles, ranges, and the ability to force clashes on her opponent mean that her enemy will often be fighting clumsily and will not have access to their best cards, making Cherri’s sub-par attacks rather effective, if she can control the fight.

Cherri has high mobility and plenty of dodges and defense at her disposal, but her most important tools are her clashing tools–the Insight Token, Crimson Style, and Mirage Style. Mirage is especially deadly, because this style is the easiest way to force extended clashes, which may net you 3 or 4 points of bonus damage. Cherri’s Stare base is a powerful tool for recovering your tokens and for extending clashes even further.

Cherri can have difficulty dealing with foes that are able to manipulate their priorities, such as Demitras, Magdelina, and Hepzibah, as matching their priorities to trigger a clash can be tough, effectively taking Mirage out of consideration in her clash toolkit. In these cases, look for opportunities to better capitalize on your other clash tools.


We at Level 99 Games are excited to introduce EXCEED, the newest series in our family of dueling card games! After nearly two years of work and countless revisions, we are finally ready to bring EXCEED to life!



EXCEED is a 2-player fighting card game that simulates the flow of 2D Fighting Games, with a focus on insightful play, calculated risk, and fast-paced tactics. In EXCEED, each player chooses a 30-card deck representing a single fighter, or mixes together two decks to form a Tag Team, and then uses their fighter or team to do battle and defeat their opponent.

We're back with another week of BattleCON: War Introductions! 

If you missed the first week, you can find the 6 Basic Flight characters here!

BattleCON: War Remastered is coming out soon! Who are you going to master as your first fighter? Check out the roster of Flight 2 below. The final 6 character previews will be coming next week!

By the way, did you know that you can try 4 fighters from BattleCON for free? Click here to download the free print and play edition of the game!


If you haven't gotten your copy of BattleCON: War reserved yet, you can get it at the Level 99 Store, and it will ship with bonus promotional fighters as soon as it arrives!


Hepzibah Culotre

  • Race / Gender / Nationality: Human / Female / Gesselheim
  • Style: Gambler - Use powerful stats and effects, but beware—mistakes may be deadly.
  • UA: Dark Pact - Exchange your own life for incredible power. 

Hepzibah is one of the most dangerous fighters in War, both to herself and to others. Her Dark Pact ability exacerbates the exchange on all of her trades, meaning that if she lands a hit, she’ll make excellent ground, but if she misses and gets hit, she’ll suffer extreme losses.

Hepzibah’s strength is in her ability to hedge the bets she makes with her UA by backing them up with her styles. Her toolkit provides excellent hit confirm and defense, as well as the ability to pump up her damage and guarantee a stun, even if she would normally miss it by a few points.

Her main weaknesses come from opponents who have ways to dodge her attacks or to break through her generally strong defenses. Since miscalculations and lost beats can be especially costly for Hepzibah, she has to be careful against opponents who have extra ways to trip her up.

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